From 2018 to 2022
October 2022, "Phantom in the pupa".
Position: Individual Work.
A design of 3D/installation art about people during the COVID-19 pandemic, showing the state of human existence after the resolute implementation of the "COVID-zero-clearing" plan. This project is my exploration of an "introverted and veiled" form of interaction.
August 2022, "MAYFLY".
Position: Game Designer/Artist.
A short unity 2d pixel game about an explorer finding missing companions on an abandoned colony planet, the player's physical abilities are weakened, and the movement depends on the interaction with the environment.
June 2022, "What an old house should be?".
Position: Individual Work.
Research on the renewal of the neglected "worthless" old houses in rural China, "Final Term Project", Zhejiang University, Hangzhou, China.
January 2022, "The Office Building".
Position: Individual Work.
A building capable of shouldering the social responsibility of sheltering refugees during the war, "Integrative Architecture Design", Zhejiang University, Hangzhou, China.
June 2021, "Fading in Industrialization".
Position: Individual Work.
In a small town with a population lost, this is a place for spiritual exchange that can let the elderly abandoned by the times regain their collective memory, "Optional Studio II", Zhejiang University, Hangzhou, China.
April 2021, "Guardian’s House".
Position: Individual Work.
A workstation built for volunteers who devote their lives to the ancient city of Loulan in Lop Nur Desert, "Optional Studio I", Zhejiang University, Hangzhou, China.
February 2021, "FLOW".
Position: Designer / Parametric Modeling.
Parametric components designed for a large enterprise headquarters, GOA Group of Architects, Hangzhou, China.
January 2021, "Mercurius Area".
Position: Individual Work.
A renewal plan for an old residential area, "Urban Planning and Design", Zhejiang University, Hangzhou, China.
July 2020, "Na Xue" pavilion
Position: Designer 1/2.
A relay station on the Kangqingla Mountain in Tibet, which provides a temporary resting place for passers-by, "Design Week III", Zhejiang University, Hangzhou, China.
June 2020, "Sound of Nature"
Position: Designer / Modeling.
An interactive installation that translates natural sounds into physical actions via Arduino and grasshopper, "Introduction to Parametric Design in Architecture", Zhejiang University, Hangzhou, China.
June 2020, "Cats and Birds"
Position: Designer 1/2.
Create interactive space for stray cats and migratory birds, " "Architecture Design(A)IV", Zhejiang University, Hangzhou, China.
May 2020, " bridge of offspring"
Position: Designer 1/2.
A community center aimed at revitalizing the lost traditional culture "Architecture Design(A)IV", Zhejiang University, Hangzhou, China.
April 2020, "Sanctuary" reversed delivery system.
Position: Designer 1/2.
"freedom and dignity" isolation plan in early COVID-19 outbreak, "Architecture Design(A)IV", Zhejiang University, Hangzhou, China.
December 2019, “A Courtyard of Mirage".
Position: Designer 1/4。
A series of architectural and landscape planning located in "Dachen Island", an uninhabited island in the East China Sea. Produced for the Architecture Competition of " Poetry and Life".
December 2019, "Profess".
Position: Director/Photographer/Editor.
A microfilm about the protagonist's confession and self-seeking, "CAAD II", Zhejiang University, Hangzhou, China.
November 2019, “Liufandeng Footpath".
Position: Individual Work.
Renovation of an old warehouse in the yuquan campus of ZJU, "Architecture Design(A)III", Zhejiang University, Hangzhou, China.
July 2019, “Underground Waterway".
Position: Individual Work.
Design of architectural clusters carrying history and neighborhood culture. Produced for the Chinese Contest of Architectural Rookie's Award 2019
July 2018, “ZJU Kayak Club” floating platform
Position: Individual Work.
A summer training ground for kayakers. Produced for the Chinese Contest of Architectural Rookie's Award 2018